Expedition to the Ruins of Greyhawk was one of the final products WotC published for E D&D before the 4E announcement (in fact. Expedition to the Ruins of Castle Greyhawk () – Mordenkainen needs you. The good people of Greyhawk need you. What are you waiting for. Product Blurb: A Dungeons & Dragons super-adventure for characters of levels 8 – Expedition to the Ruins of Greyhawk is a page D&D super-adventure.
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I particularly enjoyed how some of Zagig’s leftover magic continues to function, preserving his humorous eccentricity without compromising how dangerous it can be as well.
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Iuz’s empire fell apart years earlier after Iuz was captured by the Free City’s founding wizard, the mad Zagig Yragerne, who imprisoned Iuz in a device called the “godtrap” as part of a bizarre experiment to achieve divinity for himself. The two sets of armor decorating the room become animate. They speak the Wartower Wardens briefly, assuring Stillguar that they will take care of the orcs as they promised. Rallia rated it it was amazing Dec 21, The party find its way to the expeditiob to find a foul sanctum occupied by several priests and a hungry mohrg.
Gagging her, Ungar enters her bedchamber to loot it. The party is greeted by a three swordwraithsone of which barrels over them in a wagon pulled by a pair of skeletal steeds. Rob rated it liked it Apr 23, A general overview of the known castle levels and certainly several more remain to be discovered appears later in this book, but only those locations pertinent to the present campaign have been elaborated upon in detail.
Shannon Appelcline called this book “a long-awaited return to the greyyhawk famous dungeon in roleplaying”, noting that it was published as part of a oof of nostalgic adventures which suggested that Wizards of the Coast ‘s original series of 3. Moving on the party finds that the dungeon level is infested with verbeegs. Characters are imagined to successfully traverse the other dungeon levels to arrive at the appropriate levels.
This book is not yet featured on Listopia. The great wizard questions the PCs only to see their trivial, nervous responses. This hair was from the mother of Iuz, the witch-queen Iggwilv herself!
In one of the deepest levels, the treasury of the Company of Seven, Zagig’s old adventuring companions, the false Iggwilv discovered the artifact necessary to power the demigod prison that had allowed Zagig Yragerne to transcend mortality. The find on Vokos a symbol of Iuz. Absently shaking he expedittion from his hand, Iuz turns and smiles cruelly.
The PCs also find a plain silver ring on the man bearing an unknown mark. From Wikipedia, the free encyclopedia.
Meanwhile, the PCs return to the Tower of War and seal the passage to the Underdark, preventing the arrival of the Old One’s army and incurring the wrath of Iuz. His only interest is safe passage back to the City of Greyhawk. Everything is in place for Iuz’s final vengeance against the adventuring heroes of the last generation. Of course, all of the authors work for Paizo Publishing that has, until recently, published Dungeon. Rumors dating back centuries suggest that the expeditiln waiting to be claimed below Castle Greyhawk will make the danger worth risking, the exploits of its heroes worth remembering forever.
New life in them, the PCs march back to the room of the marshal next to the forge. The Problem There are several problems with the plot and how it is executed. As the wizard’s palace descended, his rruins that others would steal his secrets or prevent his ascension increased, and og arcane traps and bound guardians he left to protect the abandoned levels above him grew more and more powerful and eccentric.
Thomas Verschueren rated it really liked it Mar 28, Ggeyhawk should check them out.
After several moments of debate they cannot decide on a course of action to take. Withoutabox Submit to Film Festivals.
For when Zagig departed Castle Greyhawk, he did so as a living god. But the nine prisoners remained. The difference is that, while the Doombot is only revealed as such at the end, the false Iggwilv is revealed as such fairly quickly.
The chamber has obviously been damaged by an earthquake as water floods in from the northern wall.
Expedition to the Ruins of Greyhawk – D&D Wiki
The efreeti driving their production in ggeyhawk room orders them to attack. The chapter also features notes on Castle Greyhawk’s upper ruins and the surrounding region. Rothgar shoves the truck down the staircase. They then note the three transparent balconies overlooking the room. Further they find a library.
In the process they learn a great deal about Zagig’s past and the obsessions that bade him to dig deeper into the earth. Retrieved from ” https: After a hard-fought battle the PCs find another secret door hiding the creatures small treasury, obviously leftovers from its many victims. While a system of random encounter tables is provided if a DM desires to make the trek to the appropriate levels more riins, this feels as tacked on as it sounds. While of little use in running the ruijs proper, these sections will be of immense value to those new to the Greyhawk setting.
Always a fan of Greyhawk, I had to add this to my collection. She purchases the Yragerne Accord of for gp and wishes the PCs luck in their next venture into the ruins of Castle Greyhawk.
You can do a few preliminary explorations of your own by reading our excerpts from Expedition to the Ruins of Greyhawk. Forty years later, in the Greyhawk realm’s Common Year ofthe player characters take on the role of adventurers who arrive at the Runis City to explore the Ruins of Greyhawk looking for riches and glory.